![]() ![]() I noticed that husserlTW's Empire Total Factions mod uses a lot of different startpos files - in particular, a different startpos file for each emergent faction (the loader inserts the correct startpos for you according to the options that you select on that mod's loading screen). ![]() I have an idea about what could cause this. ![]() People have been experiencing a problem with units transforming into other types of unit. ![]()
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